Surprise! Nvidia’s DLSS 4.5 can help modest GPUs max out high-end monitors
Gamers, 2025 was a year that drove high-fidelity graphics at high frame rates and lofty resolutions to new heights. Last year, we witnessed the release of the first 4K, 240HZ monitors ever – a feat that earned MSI’s model “best accessory” nod in our annual Full Nerd awards – and the introduction of Nvidia’s magical DLSS 4 Multi-Frame Generation, which unlocked the capability to hit those speeds on high-end GeForce RTX 50-series GPUs.
At CES 2026, Nvidia is bringing those capabilities to more affordable graphics cards. Meet DLSS 4.5.
Whereas DLSS 4 can insert up to four AI-generated frames between every GPU-rendered frame to quadruple frame rates, DLSS 4.5 amps that up to 6x thanks to a new “Dynamic Multi-Frame Generation” feature. It shouldn’t add much additional latency over standard 1x frame gen thanks to the way the underlying technology works – and it could let more modest RTX 50-series cards like the RTX 5070 and 5070 Ti max out those spiffy 4K, 240Hz displays now available.
That’s not all. DLSS 4.5 includes enhanced AI training for extended failure modes (which should hopefully mean fewer visual artifacts), a new 2nd generation “transformer” model with enhanced visuals, and better image quality all around. The proof will be in the pudding, but if DLSS 2, 3, and 4’s success is anything to go by, the pudding could be mighty delicious indeed.
DLSS 4.5 improves how the AI model handles temporal stability, ghosting, and anti-aliasing, which you can see if you zoom in on the images below – all welcome additions.
The new 6x Dynamic Multi-Frame Generation wraps in the utterly delightful and woefully unheralded “GPU flip metering” feature that debuted in DLSS 4. That means your GPU is in control of handling the image output timing to your monitor, delivering frames at a consistent pace. This unsung gem makes games look and feel so much smoother than native. Star Wars Outlaws is notorious for its, uh, uneven technical performance, but will DLSS 4 enabled, it feels just as buttery as Doom 2016. The technology is that damned good!
Hilariously, Nvidia used the ferocious RTX 5090 flagship to illustrate its claims. Why is it so funny? Because as the Nvidia-supplied graph below shows, the RTX 5090 can already hit 240Hz on 4K monitors even with vanilla 4x frame gen even in path traced games. Dynamic MFG’s 6x capabilities only help it blast past those levels – and past the refresh rate of even the most advanced 4K 240Hz monitors.
But again, that’s a good thing – faster is (almost always) better, and Dynamic MFG’s prowess should unlock killer performance on more modest 5070-class GPUs at 4K. My body is ready.
Over 400 games will support DLSS 4.5, though you’ll need to tune settings for many of those in the Nvidia app. The second-gen Transformer Super Resolution feature (and all the image enhancements it provides) are available now for all RTX GPUs – not just the latest ones – while Dynamic Multi-Frame Gen is expected to hit RTX 50-series cards alone sometime this spring. Multi-frame gen requires dedicated hardware that prior GeForce generations lack.